Category: Writing

  • The Best Daily Note iOS Shortcuts

    I am not interested in shelling out money to use productivity apps. This is for two reasons:

    1. Most productivity software has moved to a subscription model. No thanks.
    2. Apple provides these out-of-the-box on iOS and macOS. Seems good!

    If those two items resonate with you, you’ve come to the right place. There’s of course problems with staying with the Apple ecosystem. For example features and bugfixes typically only ship once a year. Sometimes, you get no features at all in a given release cycle! A small trade-off for inexpensive productivity apps.

    I love Obsidian. Especially because you get a lot for free. But, I keep coming back to the Notes App. It is simply too easy to use and frankly more available when I just need a place to jot something down. It also seems that Apple is making incremental steps to improve Notes, especially in the context of Apple Intelligence making its way to iOS users very soon:

    https://www.threads.net/@ipedro/post/C7kVjYeuloz

    That being said, the true power of the Notes app lies hidden within another another app altogether… Shortcuts! iOS Shortcuts are the key to unlocking more effective productivity across the Apple ecosystem.

    I’m shamelessly re-posting Volkov’s iOS Shortcuts from his piece titled, The Digital Minimalist’s Complete Guide to Information Management in Apple Ecosystem:

    Basic with No Tasks:https://www.icloud.com/shortcuts/9f26253a78a7462b87eb29a374e88fe4

    Daily Plan based on Reminders:https://www.icloud.com/shortcuts/d980745a1468406cbc11f63df7cbb271

    Daily Plan based on Things 3 (latest version):https://www.icloud.com/shortcuts/b28b3936596d44fea7311cc92e59e6d9

    Daily Plan for TickTick (a bit different logic):https://www.icloud.com/shortcuts/47d10b291c9747c2b744059289c6ed33

    I recommend taking Volkov’s Shortcuts and editing them to your liking! For example, I like the ‘Basic’ shortcut as a base template. I edited the shortcut to always save a note in a Daily Notes folder and to always default to ISO 8601 date format (e.g. 2024-06-29).

    Probably anecdotal at this point, but I keep my Shortcut on my homescreen over the actual Notes app, so I can always tap right into my Daily Note:

    If you want my fork of Volkov’s daily note shortcut, you’re welcome to have it. Link here.

  • An incredible website with an ever-growing collection of cautionary tales, stinging questions and questionable co-workers. Take a coffee break and browse the archives. Especially this post about a horrible boss causing a mouse problem because of hoarding tendencies.

    askamanager.org

  • How to Write according to David Ogilvy

    In September of 1982, David Ogilvy shared the following:

    1. Read the Roman-Raphaelson book on writing.* Read it three times.
    2. Write the way you talk. Naturally.
    3. Use short words, short sentences and short paragraphs.
    4. Never use jargon words like reconceptualize, demassification, attitudinally, judgmentally. They are hallmarks of a pretentious ass.
    5. Never write more than two pages on any subject.
    6. Check your quotations.
    7. Never send a letter or a memo on the day you write it. Read it aloud the next morning —and then edit it.
    8. If it is something important, get a colleague to improve it.
    9. Before you send your letter or memo, make sure it is crystal clear what you want the recipient to do.
    10. If you want ACTION, don’t write. Go and tell the guy what you want.

    *Writing That Works., HARPER & ROW,

  • Rules for writing great Science Fiction scripts

    Rules for writing great Science Fiction scripts

    I think any genre succeeds from a few of these recommendations. But, a good rule of thumb, constraints are good. Typical creative constraints make you squint your eyes and see the world differently. Think of them as adding or subtracting weight resistance like at the gym. Only instead of working out your body, you’re exercising your brain! Here’s the first tweet in the thread:

    Adrian Bowyer is a retired Mechanical Engineering professor from University of Bath. A careered researcher in computational geometry, geometric modeling, and Biomimetics. According to his website, he is the founder of the RepRap Project, “humanity’s first general-purpose self-replicating manufacturing machine.” Pretty awesome! Sounds like he has some insights we should all hear out.

    Here’s the entire thread (saved from Thread Reader here) in a bullet-list for posterity:

    • The overriding rule, never to be forgotten, is: “Coincidence is a failure of art.” – Tom Stoppard
    • It is easy to blow something up. It is hard to have a character say something original, insightful and clever. But writers are dirt cheap. The ratio of explosions to wit should be 1:10 or less.
    • If at any point a reasonably scientifically informed audience is going to say, “But… PHYSICS?!” do it another way. The same goes for not following Darwinian evolution.
    • If the action is set in the future or the past, go through the script and remove every contemporary informal idiom of speech, where “contemporary” means at least the last fifty years. Replace EVERY cliche with a newly-coined metaphor or phrase.
    • The good guys should not beat the bad guys (if they do) because the bad guys have a system with a single point of failure.
    • Human culture has much more continuity than saltation. Have characters in the future occasionally do something from the past as a hobby – making bread, riding a horse, painting in oils; that sort of thing.
    • Spend money on set dressing. They won’t have oil drums in the future, nor will ship’s containers make it to other worlds.
    • Constraints make things more, not less, interesting. In particular, if something is powerful it should be difficult to use. For example, if someone is capable of telekinesis, then, when they use it, it should cost them a few days bed rest. And so on.
    • The Universe runs on conservation laws (Lagrangian symmetries). To make them more convincing new phenomena should also exhibit conservation laws.
    • Arthur C. Clarke’s “indistinguishable from magic” law is true. But that’s not an excuse to put in any old glowing-orb nonsense when the plot needs a deus ex machina. Go back and rewrite the plot so the deus ex machina isn’t needed.
    •  Faster than light travel makes everything parochial, and therefore less interesting.
    • Bipedal life will be very rare in the universe, as it is on Earth.
    • Artificial gravity is less captivating (!) and less probable than weightlessness.
    • “Go with your gut,” will be just as terrible advice in the future as it is here and now. Plots should reflect this immutable fact.
    • Brainstorm a number of un-commented-on technical innovations and put one in the background of each scene for the audience to notice, or not.

    Give Adrian (@adrianbowyer) a follow on Twitter here.