Tag: Nintendo

  • Super Nintendo Hardware Is Running Faster as It Ages. Why is this speedrunner putting his Super Nintendo in the freezer? Science.

  • Super Mario 64 on the Web

    Super Mario 64 on the Web – this little site is a gem. It’s powered by WebGL and is frankly, incredible. It’s essentially Javascript rendering/drawing onto a <canvas> element. Chances are it renders really well on your modern browser and looks great on your computer screen too. This is because it taps hardware graphics acceleration, also known as GPU rendering.

  • One Brilliant Zelda Hack Turns Tears of the Kingdom Into Tony Hawk

    One Brilliant Zelda Hack Turns Tears of the Kingdom Into Tony Hawk

    If you haven’t been playing Tears of the Kingdom, I cannot stress just how much you are missing out. Apart from it being a phenomenal game and sequel to acclaimed Breath of the Wild — the mechanics alone will invade every crevasse of your brain. It’s that good. Those mechanics have yielded some surprising inventions from users. From Jake Kleinman over at Inverse:

    To turn Tears of the Kingdom into Tony Hawk: Pro Skater, all you need is the Fusion ability and a minecart. You’ll unlock Fusion in the game’s opening tutorial on Great Sky Island, which is also where you can find a mine cart. Once you have both at your disposal, equip a shield. Then stand in front of a mine cart, activate Fusion, and fuse the cart to your shield. Now, all you need to do is shield surf, and the minecart wheels will give you an extra boost.

    Just don’t forget that your new skateboard will eventually break after enough use, so try not to run out of shields right before a big boss battle.

    Video for reference (sorry it’s from twitter)

  • Mondo releases an Original MSX2 Metal Gear Video Game Soundtrack 10″

    Mondo releases an Original MSX2 Metal Gear Video Game Soundtrack 10″

    The MSX2 was a home computer that pre-dated Nintendo’s Entertainment System (NES). Just like the NES, the MSX2 had a top-slot cartridge port. It was a pretty cool design, and other home computers that came before (and after) it featured a similar top-slot design. Here’s a MSX2 computer fabricated by Phillips:

    The MSX was originally release in 1983, however this specific model produced by Phillips was released in 1986.

    Japan (as is normally the case) was ahead of the curve, as they believed a home computer could be at the center of every home. Oddly enough, they were right.

    One of the smash-hit titles that was released for the MSX2 was Metal Gear (メタルギア) in 1987 by Konami. Metal Gear was a legendary action-adventure stealth and espionage video game title. The game, and the franchise that followed, was so successful that successors and sequels continue to be produced to this day. Here’s the original Metal Gear artwork:

    Special Force Group: Fox Hound — heck yeah, so sick.

    This had a legendary musical score (check out a sample here). The original score is credited to composer Motoaki Furukawa. He was a key member of Konami’s in-house band (that’s right, Konami has an in-house band), Konami Kukeiha Club. The band has been in operation since the 1980’s.

    Mondo, a purveyor of extraordinarily fine goods, t-shirts, media, sci-fi paraphernalia and god-knows-what-else — is dropping a 10″ original soundtrack pressing of Metal Gear replete with new artwork and camouflage colored vinyl:

    This premiere physical release of the soundtrack is cut at 45RPM, and features all new original artwork by Paul Mann that pays tribute to the 80’s action films that inspired the game, and is pressed on heavyweight Camouflage colored vinyl.

    If you are a fan of chiptunes, looking for an edge-up on your next DJ set, or simply just a Metal Gear superfan, this record is an absolute must-have. You can pick up this super-dope limited release at Mondo, here.

  • PlayStation Turns 25

    PlayStation Turns 25

    The single largest innovator in the video gaming space just turned 25 year old today. Before the PlayStation came around, controllers were bulky, console felt like outcasts in your entertainment center. Joysticks felt clumsy, games were mainly sold in cartridges. Sony brought a whole new edge to the at-home entertainment system market. From The Verge:

    There’s plenty of credit to award when it comes to video game controller design. Nintendo pioneered the core button layout with the SNES (D-pad on one side, face buttons on the other), and both Nintendo and Sega beat Sony to shipping an analog thumbstick for their consoles. But ultimately, it’s Sony’s innovations and ideas that would go on to become the elemental base of what we think of as a “video game controller.”

    There are two pioneering parts to Sony’s foundation of the modern controller. First is the original PlayStation controller that launched in 1994, which would establish the broad design (elongated palm grips, shoulder buttons, and the D-pad / face button combination). And then there’s the Dual Analog Controller from 1997 (followed by the more well-known DualShock models), which would change 3D games forever by offering a second analog stick: one to control a character and one to look around.

    Check out The Verge’s PlayStation 25th Anniversary Issue here.